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Official ZPE/YASS documentationGraphics module

Module description

Creates native graphics windows and draws programmer-defined 2D scenes on macOS, Windows and Linux. A frame begins with Graphics::begin_frame, may contain individual drawing operations or a batched scene, and is presented with Graphics::end_frame.

ZPE 1.14.11 expands the module with filled ellipses, outlined rectangles and circles, arcs, pointer input, and runtime window title and size changes. The module also provides mutable cameras, circles and sprites, plus Sprite, Collision, Physics, Platformer and Async submodules for interactive scenes.

Graphics colours accept #RGB, #RGBA, #RRGGBB and #RRGGBBAA. Drawing coordinates use the normalized range -1 to 1 unless a function states otherwise.

Availability: ZPE 1.14.11 is the first version to support the Graphics module.

Module functions

The following is a list of all functions available in this module.

Module objects

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