Starting with DragonSlides this evening, SSE is coming to my products.
With SSE DragonSlides Remote and DragonSlides Live, the state of the show is no longer received via polling. Instead, it uses Server-Side Events, similar to what I achieved using WebSockets in the past.
This reduces the load on both the server and the client. It also reduces the data sent back and forward and will, ultimately, make things so much better for the client and my server. I've also added polling as a fallback if the EventSource API isn't supported.
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