Understand the term game mechanic
Understand that different game mechanics make a game possible
To understand what a game mechanic is, first it’s important to be familiar with another term important to video games: gameplay.
While it can vary depending on who you ask, gameplay is essentially how the player interacts with the game.
Turns
Action points
Auction or bidding
Cards
Capture/eliminate
Catch-up
Dice
Movement
Resource management
Risk and reward
Role-playing
Tile-laying
Worker placement
Game modes
Goals
Quest
Loss avoidance
Piece elimination
Puzzle solving
Races
Structure building
Territory control
Victory points
Combination conditions
Turns
Action points
Auction or bidding
Cards
Capture/eliminate
Catch-up
Dice
Movement
Resource management
Risk and reward
Role-playing
Tile-laying
Worker placement
Game modes
Goals
Quest
Loss avoidance
Piece elimination
Puzzle solving
Races
Structure building
Territory control
Victory points
Combination conditions
Rotation system: Where the blocks spawn, in what position they spawn, how they rotate, and their wall kick (their position when you try to rotate on the edge).
Randomizers: The order/sequence in which the block types spawn.
Goals
Quest
Loss avoidance
Piece elimination
Puzzle solving
Races
Structure building
Territory control
Victory points
Combination conditions
Rotation system: Where the blocks spawn, in what position they spawn, how they rotate, and their wall kick (their position when you try to rotate on the edge).
Randomizers: The order/sequence in which the block types spawn.
Scoring Systems: The points you get for line clears, including back-to-back lines, combos, T-spins, etc.
Mobility: The player’s ability to manipulate the blocks, including rotating, dropping, etc.
Rotation system: Where the blocks spawn, in what position they spawn, how they rotate, and their wall kick (their position when you try to rotate on the edge).
Randomizers: The order/sequence in which the block types spawn.
Scoring Systems: The points you get for line clears, including back-to-back lines, combos, T-spins, etc.
Mobility: The player’s ability to manipulate the blocks, including rotating, dropping, etc.
Death Cards
Destructible Environment
Developer console
Dive to Prone
Division Skill
Divisions
Dog Tags
Double Feature
Exo Movements
Exoskeleton
Finishing Move
Fire mode
Armory
Assault Strike Package
Ban and Protect
Black Ops Data Servers
Call of Duty game engine mechanics
Call of Duty: World at War/Ranks
Cheats
Civilian Extraction
Clan Tag
Combat Immersion
Damage Multiplier
Armory
Assault Strike Package
Ban and Protect
Black Ops Data Servers
Call of Duty game engine mechanics
Call of Duty: World at War/Ranks
Cheats
Civilian Extraction
Clan Tag
Combat Immersion
Damage Multiplier
Death Cards
Destructible Environment
Developer console
Dive to Prone
Division Skill
Divisions
Dog Tags
Double Feature
Exo Movements
Exoskeleton
Finishing Move
Fire mode
Firing Range (WWII)
Game Engine
Graphic Content Filter
Gunsmith
Headquarters (social)
Heads-up display
Headshots Only
Health system
Heroic Actions
Hitscan
Kill Counter
League Play
Leaning
Live streaming
Maps
Medical Kits
Melee
Minimap
Mounting
Non-Playable Character
Paintball Effects
Paintshop
Radiation Zone
Randomly generated soldiers
Recoil
Reserve Cases
Safe House
Scorestreak Training
Firing Range (WWII)
Game Engine
Graphic Content Filter
Gunsmith
Headquarters (social)
Heads-up display
Headshots Only
Health system
Heroic Actions
Hitscan
Kill Counter
League Play
Leaning
Live streaming
Maps
Medical Kits
Melee
Minimap
Mounting
Non-Playable Character
Paintball Effects
Paintshop
Radiation Zone
Randomly generated soldiers
Recoil
Reserve Cases
Safe House
Scorestreak Training
Armory
Assault Strike Package
Ban and Protect
Black Ops Data Servers
Call of Duty game engine mechanics
Call of Duty: World at War/Ranks
Cheats
Civilian Extraction
Clan Tag
Combat Immersion
Damage Multiplier
Death Cards
Destructible Environment
Developer console
Dive to Prone
Division Skill
Divisions
Dog Tags
Double Feature
Exo Movements
Exoskeleton
Finishing Move
Fire mode
Shellshock
Sliding
Specialist Strike Package
Specialists
Speed Reload
Spotting
Squad Abilities
Strike Chain
Super Sprint
Supply Credits
Supply Drop
Support Strike Package
Swimming
T-Mode
Tactical Rigs
Thrust Jump
Thrust Slide
Trigger
Shellshock
Sliding
Specialist Strike Package
Specialists
Speed Reload
Spotting
Squad Abilities
Strike Chain
Super Sprint
Supply Credits
Supply Drop
Support Strike Package
Swimming
T-Mode
Tactical Rigs
Thrust Jump
Thrust Slide
Trigger
Vehicular Combat
Wall Running
War Room
Weapon Inspection
Weapon Kits
Weapon Level
Weapon Variant Stats
XP
Zero-Gravity
Firing Range (WWII)
Game Engine
Graphic Content Filter
Gunsmith
Headquarters (social)
Heads-up display
Headshots Only
Health system
Heroic Actions
Hitscan
Kill Counter
League Play
Leaning
Live streaming
Maps
Medical Kits
Melee
Minimap
Mounting
Non-Playable Character
Paintball Effects
Paintshop
Radiation Zone
Randomly generated soldiers
Recoil
Reserve Cases
Safe House
Scorestreak Training
Find a game you know with Complex Game Mechanics
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