Understand how to plan a digital project such as a video game
Identify media assets required for a game
Approximate how long a game will take to make
Project Plan: Media Assets Car Racer
I have a lot of previous knowledge of using Scratch and there are a lot of resources both in school and online that I can refer to. I think that I can confidently create this program in 3 hours.
I haven’t used GameMaker for a few years so I will need to spend some time working through the resources the school has to familiarise myself with the development environment. As we use the Lite version in school there aren’t a huge amount of resources out there so I will need to use a bit of trial and error to fix any snags or bugs I come across. I think I can complete this project reasonably in around 15 hours.
Having never used Python before I will have a lot of work to do to get myself comfortable with using the software development language. There are a number of resources both in and outside of school which I can use to help build up my knowledge. I predict that this challenge will take a significantly longer time to complete as I will need to learn the language as I go. I predict it will take me around 40 hours to complete the program and fix any bugs or errors.
Picking software for development means thinking about your own experience with it.
Create a project plan for a game such as Pacman and include a list of assets required for a game like this.
You may pick your own game, but do not pick a game that is overly complicated.
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